
Transfer Pain
🛡️ БаффТогл
InterludeHigh Five
Transfers part of one's damage to a servitor. MP will be consumed continuously.
Уровень Магии40
Расход MP7
Цель❓none
Эффекты (1 ур.)
Transfer damage summon+10
MP Consumption−0.2 / 5s
Информация
| Property | Value |
|---|---|
| Skill ID | 1262 |
| System Name | s_transfer_pain1 |
| Level (data) | 1 |
| Operate Type | T |
| Magic Level | 40 |
| MP (cast start) | 7 |
| Target Type | none |
| Reuse | 0s |
| Effects | {p_transfer_damage_summon;10};{c_mp_by_level;-0.2;5} |
| ValueH5 | 0.2 |
Как изучить
| Ур. скилла | Классы | Ур. персонажа | SP | Необходимый предмет |
|---|---|---|---|---|
| 1 | Elemental Summoner, Necromancer, Phantom Summoner, Warlock | 40 | 32 000 | |
| 2 | Elemental Summoner | 48 | 67 000 | — |
| 2 | Necromancer | 48 | 55 000 | — |
| 2 | Phantom Summoner, Warlock | 48 | 75 000 | — |
| 3 | Elemental Summoner | 56 | 110 000 | — |
| 3 | Necromancer | 56 | 83 000 | — |
| 3 | Phantom Summoner | 56 | 120 000 | — |
| 3 | Warlock | 56 | 130 000 | — |
| 4 | Elemental Summoner | 58 | 180 000 | — |
| 4 | Necromancer | 58 | 100 000 | — |
| 4 | Phantom Summoner, Warlock | 58 | 160 000 | — |
| 5 | Elemental Summoner, Phantom Summoner, Warlock | 70 | 670 000 | — |
| 5 | Necromancer | 70 | 410 000 | — |
Уровни скилла
| Skill Levels | Magic Lvl | Mp Initial Consume | P Transfer Damage Summon |
|---|---|---|---|
Transfer Pain Level 1 Transfers part of one's damage to a servitor. MP will be consumed continuously. | 40 | 7 | 10 |
Transfer Pain Level 2 Transfers part of one's damage to a servitor. MP will be consumed continuously. | 48 | 9 | 20 |
Transfer Pain Level 3 Transfers part of one's damage to a servitor. MP will be consumed continuously. | 56 | 11 | 30 |
Transfer Pain Level 4 Transfers part of one's damage to a servitor. MP will be consumed continuously. | 58 | 11 | 40 |
Transfer Pain Level 5 Transfers part of one's damage to a servitor. MP will be consumed continuously. | 70 | 13 | 50 |
Magic Lvl — уровень магии скилла: с ним сравнивается уровень цели. Чем он выше, тем больше шанс наложить эффект на цель высокого уровня и тем меньше штраф к урону по ней.
