Skill: Corpse Plague

Corpse Plague

Corpse Plague

🌀 DebuffAtiva
InterludeHigh Five

Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 5.

UsoCom duração
Nível Mágico46
Custo MP22
Alcance de Conjuração400
Tempo de Conjuração1.5s
Recarga20s
Duração30s
Alvo💥Área
Chance de Acerto35%
Resistido Por🛡️Constitution [CON]
Efeitos (nível 1)
Consume Corpse✓
HP over Time−31 / 5s

Informação

PropertyValue
Skill ID103
System Names_corpse_plague1
Level (data)1
Operate TypeA2
Magic Level46
Magic Type1
HarmfulYes
MP (cast start)4
MP (on use)18
Cast Range400
Max Distance900
Radius200
Target Typenpc_body
Scoperange
Affectsnot_friend
RequirementsCorpse required
Cast Time1.5s
Cast Cancel Window0.5s
Reuse20s
Effect Typepoison
Effect Level5
Duration30s
Land Rate35
Level Bonus1
Resisted Bycon
Attributeattr_poison
Aggro-438
Effects{i_consume_body};{t_hp;-31;5}
Target Limit10;10
Visual Effectave_dot_poison
Mounted@ride_none;@ride_wind;@ride_star;@ride_twilight
TraitH5trait_poison
Level DependencyH51

Como aprender

Nv. da skillClassesNv. do personagemSPItem necessário
1Dark Avenger4647 000
1Shillien Knight4640 000
2Dark Avenger58170 000—
2Shillien Knight58140 000—
3Dark Avenger62310 000—
3Shillien Knight62240 000—
4Dark Avenger70660 000—
4Shillien Knight70510 000—

Níveis da Skill

Skill LevelsMagic LvlMp ConsumeMp Initial ConsumeT Hp
Corpse Plague Level 1
Corpse Plague Level 1
Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 5.
46184-31
Corpse Plague Level 2
Corpse Plague Level 2
Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 6.
58226-38
Corpse Plague Level 3
Corpse Plague Level 3
Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 7.
62236-44
Corpse Plague Level 4
Corpse Plague Level 4
Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 8.
70267-48

Magic Lvl é o nível mágico da skill: o nível do alvo é comparado com ele. Quanto maior, maior a chance de aplicar o efeito num alvo de nível alto e menor a penalidade de dano contra ele.