
Freezing Shackle
🌀 DebuffAtiva
InterludeHigh Five
Powerful freezing attack that reduces enemy's HP while in effect. Effect 5.
UsoCom duração
Nível Mágico44
Custo MP59
Alcance de Conjuração600
Tempo de Conjuração4s
Recarga6s
Duração15s
Alvo🎯Inimigo
Chance de Acerto70%
Resistido Por🧘Mental [MEN]
Efeitos (nível 1)
HP over Time−77 / 1s
Classes que Aprendem
Informação
| Property | Value |
|---|---|
| Skill ID | 1183 |
| System Name | s_freezing_shackle1 |
| Level (data) | 1 |
| Operate Type | A2 |
| Magic Level | 44 |
| Magic Type | 1 |
| Harmful | Yes |
| MP (cast start) | 12 |
| MP (on use) | 47 |
| Cast Range | 600 |
| Max Distance | 1100 |
| Target Type | enemy_only |
| Scope | single |
| Cast Time | 4s |
| Cast Cancel Window | 0.5s |
| Reuse | 6s |
| Effect Type | dot_attr |
| Effect Level | 5 |
| Duration | 15s |
| Land Rate | 70 |
| Level Bonus | 2 |
| Resisted By | men |
| Attribute | attr_water |
| Aggro | -523 |
| Effects | {t_hp;-77;1} |
| Visual Effect | ave_dot_water |
| Mounted | @ride_none;@ride_wind;@ride_star;@ride_twilight |
| Level DependencyH5 | 2 |
Como aprender
| Nv. da skill | Classes | Nv. do personagem | SP | Item necessário |
|---|---|---|---|---|
| 1 | Spellsinger | 44 | 37 000 | |
| 2 | Spellsinger | 52 | 95 000 | — |
| 3 | Spellsinger | 64 | 250 000 | — |
| 4 | Spellsinger | 74 | 1 100 000 | — |
Níveis da Skill
| Skill Levels | Magic Lvl | Mp Consume | Mp Initial Consume | T Hp |
|---|---|---|---|---|
Freezing Shackle Level 1 Powerful freezing attack that reduces enemy's HP while in effect. Effect 5. | 44 | 47 | 12 | -77 |
Freezing Shackle Level 2 Powerful freezing attack that reduces enemy's HP while in effect. Effect 6. | 52 | 56 | 14 | -94 |
Freezing Shackle Level 3 Powerful freezing attack that reduces enemy's HP while in effect. Effect 7. | 64 | 71 | 18 | -108 |
Freezing Shackle Level 4 Powerful freezing attack that reduces enemy's HP while in effect. Effect 8. | 74 | 82 | 21 | -118 |
Magic Lvl é o nível mágico da skill: o nível do alvo é comparado com ele. Quanto maior, maior a chance de aplicar o efeito num alvo de nível alto e menor a penalidade de dano contra ele.
