
Arcane Chaos
🌀 DebuffAtiva
InterludeHigh Five
Instantly decreases an enemy's resistance to buff canceling attacks and resistance to debuff attacks. Increases MP consumption of physical and magic skills. MP is continuously decreased.
UsoCom duração
Nível Mágico78
Custo MP72
Alcance de Conjuração600
Tempo de Conjuração4s
Recarga1m
Duração30s
Alvo🎯Inimigo
Chance de Acerto40%
Resistido Por🧘Mental [MEN]
Efeitos (nível 1)
Cancel Resistance−30%
Debuff Resistance−30%
MP Cost (magic)+10%
MP Cost (magic)+30%
MP over Time−24 / 5s
Classes que Aprendem
Informação
| Property | Value |
|---|---|
| Skill ID | 1338 |
| System Name | s_arcane_chaos1 |
| Level (data) | 1 |
| Operate Type | A2 |
| Magic Level | 78 |
| Magic Type | 1 |
| Harmful | Yes |
| MP (cast start) | 14 |
| MP (on use) | 58 |
| Cast Range | 600 |
| Max Distance | 1100 |
| Target Type | enemy_only |
| Scope | single |
| Cast Time | 4s |
| Cast Cancel Window | 0.5s |
| Reuse | 60s |
| Effect Type | multi_debuff |
| Effect Level | 1 |
| Duration | 30s |
| Land Rate | 40 |
| Level Bonus | 1 |
| Resisted By | men |
| Attribute | attr_derangement |
| Aggro | -669 |
| Effects | {p_resist_dispel_by_category;slot_buff;30;per};{p_resist_abnormal_by_category;slot_debuff;30;per};{p_magic_mp_cost;0;10;per};{p_magic_mp_cost;1;30;per};{t_mp;-24;5} |
| Mounted | @ride_none;@ride_wind;@ride_star;@ride_twilight |
| TraitH5 | trait_derangement |
| Level DependencyH5 | 1 |
| ValueH5 | 72 |
Como aprender
| Nv. da skill | Classes | Nv. do personagem | SP | Item necessário |
|---|---|---|---|---|
| 1 | Archmage, Mystic Muse, Storm Screamer | 78 | 21 340 000 |
Níveis da Skill
| Skill Levels | Magic Lvl | Mp Consume | Mp Initial Consume |
|---|---|---|---|
Arcane Chaos Level 1 Instantly decreases an enemy's resistance to buff canceling attacks and resistance to debuff attacks. Increases MP consumption of physical and magic skills. MP is continuously decreased. | 78 | 58 | 14 |
Magic Lvl é o nível mágico da skill: o nível do alvo é comparado com ele. Quanto maior, maior a chance de aplicar o efeito num alvo de nível alto e menor a penalidade de dano contra ele.
