Skill: Item Skill: Slow

Item Skill: Slow

Item Skill: Slow

🌀 DebuffAtiva
InterludeHigh Five

Active: Temporarily decreases a target's speed.

UsoCom duração
Nível Mágico40
Custo MP42
Alcance de Conjuração600
Tempo de Conjuração1s
Recarga1m
Duração15s
Alvo🎯Inimigo
Chance de Acerto60%
Resistido Por🧘Mental [MEN]
Efeitos (nível 1)
Speed−30%

Informação

PropertyValue
Skill ID3187
System Names_aug_active_slow_1
Level (data)1
Operate TypeA2
Magic Level40
Magic Type2
HarmfulYes
MP (on use)42
Cast Range600
Max Distance900
Target Typeenemy_only
Scopesingle
Cast Time1s
Cast Cancel Window0.5s
Reuse60s
Effect Typespeed_down
Effect Level2
Duration15s
Land Rate60
Level Bonus1
Resisted Bymen
Aggro-331
Effects{p_speed;{all};-30;per}
Mounted@ride_none;@ride_wind;@ride_star;@ride_twilight
Reuse delay lockH51
Reuse delay typeH5S
Level DependencyH51
Static ReuseH5Yes

Níveis da Skill

Skill LevelsMagic LvlMp Consume
Item Skill: Slow Level 1
Item Skill: Slow Level 1
Active: Temporarily decreases a target's speed.
4042
Item Skill: Slow Level 2
Item Skill: Slow Level 2
Active: Temporarily decreases a target's speed.
4444
Item Skill: Slow Level 3
Item Skill: Slow Level 3
Active: Temporarily decreases a target's speed.
4848
Item Skill: Slow Level 4
Item Skill: Slow Level 4
Active: Temporarily decreases a target's speed.
5250
Item Skill: Slow Level 5
Item Skill: Slow Level 5
Active: Temporarily decreases a target's speed.
5654
Item Skill: Slow Level 6
Item Skill: Slow Level 6
Active: Temporarily decreases a target's speed.
6057
Item Skill: Slow Level 7
Item Skill: Slow Level 7
Active: Temporarily decreases a target's speed.
6460
Item Skill: Slow Level 8
Item Skill: Slow Level 8
Active: Temporarily decreases a target's speed.
6863
Item Skill: Slow Level 9
Item Skill: Slow Level 9
Active: Temporarily decreases a target's speed.
7265
Item Skill: Slow Level 10
Item Skill: Slow Level 10
Active: Temporarily decreases a target's speed.
7669

Magic Lvl é o nível mágico da skill: o nível do alvo é comparado com ele. Quanto maior, maior a chance de aplicar o efeito num alvo de nível alto e menor a penalidade de dano contra ele.