Skill: Stun

Stun

Stun

🌀 Debuff🌀 StunAtiva
InterludeHigh Five

You are stunned and temporarily prohibited from movement.

UsoCom duração
Nível Mágico10
Custo MP7
Tempo de Conjuração4s
Tempo de Recuperação0.5s
Recarga6s
Duração9s
Alvo🌟Aura
Poder50
Chance de Acerto50%
Resistido Por🛡️Constitution [CON]
Efeitos (nível 1)
Stun✓

Informação

PropertyValue
Skill ID5202
System Names_npc_mass_stun1
Level (data)1
Operate TypeA2
Magic Level10
Magic Type0
HarmfulYes
MP (on use)7
Radius150
Target Typeself
Scopepoint_blank
Affectsnot_friend
Cast Time4s
Cool Time0.5s
Cast Cancel Window0.5s
Reuse6s
Power50
Effect Typestun
Effect Level1
Duration9s
Land Rate50
Level Bonus1
Resisted Bycon
Resisted By (L2J)CON
Traittrait_shock
Aggro-100
Effects{p_block_act}
Abnormal instant0
Irreplaceable buff0
Buff protect level0
Target Limit10;10
Visual Effectave_stun
Multi class0
Level Dependency1

Níveis da Skill

Skill LevelsMagic LvlMp Consume
Stun Level 1
Stun Level 1
You are stunned and temporarily prohibited from movement.
107
Stun Level 2
Stun Level 2
You are stunned and temporarily prohibited from movement.
2010
Stun Level 3
Stun Level 3
You are stunned and temporarily prohibited from movement.
3014
Stun Level 4
Stun Level 4
You are stunned and temporarily prohibited from movement.
4019
Stun Level 5
Stun Level 5
You are stunned and temporarily prohibited from movement.
5025
Stun Level 6
Stun Level 6
You are stunned and temporarily prohibited from movement.
6031
Stun Level 7
Stun Level 7
You are stunned and temporarily prohibited from movement.
7036
Stun Level 8
Stun Level 8
You are stunned and temporarily prohibited from movement.
7538
Stun Level 9
Stun Level 9
You are stunned and temporarily prohibited from movement.
8040
Stun Level 10
Stun Level 10
You are stunned and temporarily prohibited from movement.
8542
Stun Level 11
Stun Level 11
You are stunned and temporarily prohibited from movement.
9042
Stun Level 12
Stun Level 12
You are stunned and temporarily prohibited from movement.
9543

Magic Lvl é o nível mágico da skill: o nível do alvo é comparado com ele. Quanto maior, maior a chance de aplicar o efeito num alvo de nível alto e menor a penalidade de dano contra ele.