Skill: NPC(party) - Physical Range Close Range Attack - Earth

NPC(party) - Physical Range Close Range Attack - Earth

NPC(party) - Physical Range Close Range Attack - Earth

⚔️ AtaqueAtiva
High Five
UsoInstantânea
DanoFísica
Nível Mágico75
Custo MP76
Tempo de Conjuração1s
Tempo de Recuperação0.8s
Alvo🌟Aura
Poder12777
Efeitos (nível 1)
Physical Damage12777 power

Informação

PropertyValue
Skill ID5352
System Names_npc_party60_p_short_range_attack_earth1
Level (data)1
Operate TypeA1
Magic Level75
Magic Type0
MP (on use)76
Radius150
Target Typeself
Scopepoint_blank
Affectsnot_friend
Cast Time1s
Cool Time0.8s
Cast Cancel Window0.5s
Reuse0s
Power12777
Attributeattr_earth;20
Aggro-100
Effects{i_p_attack;12777;0;0;0}
Multi class0

Níveis da Skill

Skill LevelsMagic LvlMp ConsumePower
NPC(party) - Physical Range Close Range Attack - Earth Level 1
NPC(party) - Physical Range Close Range Attack - Earth Level 1
757612777
NPC(party) - Physical Range Close Range Attack - Earth Level 2
NPC(party) - Physical Range Close Range Attack - Earth Level 2
787812777
NPC(party) - Physical Range Close Range Attack - Earth Level 3
NPC(party) - Physical Range Close Range Attack - Earth Level 3
818012777
NPC(party) - Physical Range Close Range Attack - Earth Level 4
NPC(party) - Physical Range Close Range Attack - Earth Level 4
848212777
NPC(party) - Physical Range Close Range Attack - Earth Level 5
NPC(party) - Physical Range Close Range Attack - Earth Level 5
878412777
NPC(party) - Physical Range Close Range Attack - Earth Level 6
NPC(party) - Physical Range Close Range Attack - Earth Level 6
908412777
NPC(party) - Physical Range Close Range Attack - Earth Level 7
NPC(party) - Physical Range Close Range Attack - Earth Level 7
938512777
NPC(party) - Physical Range Close Range Attack - Earth Level 8
NPC(party) - Physical Range Close Range Attack - Earth Level 8
968612777
NPC(party) - Physical Range Close Range Attack - Earth Level 9
NPC(party) - Physical Range Close Range Attack - Earth Level 9
998712777

Magic Lvl é o nível mágico da skill: o nível do alvo é comparado com ele. Quanto maior, maior a chance de aplicar o efeito num alvo de nível alto e menor a penalidade de dano contra ele.