Skill: Shock

Shock

Shock

⚔️ Ataque🌀 StunAtiva
High Five

A state of instant paralysis caused by the shock

UsoCom duração
DanoFísica
Nível Mágico10
Custo MP13
Tempo de Conjuração1s
Tempo de Recuperação0.8s
Duração1s
Alvo🌟Aura
Chance de Acerto30%
Resistido Por🛡️Constitution [CON]
Efeitos (nível 1)
Physical Damage46 power
Stun✓

Informação

PropertyValue
Skill ID6167
System Names_npc_thunder_storm_short1
Level (data)1
Operate TypeA2
Magic Level10
Magic Type0
HarmfulYes
MP (on use)13
Radius150
Target Typeself
Scopepoint_blank
Affectsnot_friend
Cast Time1s
Cool Time0.8s
Cast Cancel Window0.5s
Reuse0s
Effect Typestun
Effect Level1
Duration1s
Land Rate30
Level Bonus1
Resisted Bycon
Resisted By (L2J)CON
Traittrait_shock
Aggro-100
Effects{i_p_attack;46;0;0;0};{p_block_act}
Abnormal instant0
Irreplaceable buff0
Buff protect level0
Visual Effectave_stun
Multi class0
Level Dependency1

Níveis da Skill

Skill LevelsMagic LvlMp ConsumePower
Shock Level 1
Shock Level 1
A state of instant paralysis caused by the shock
101346
Shock Level 2
Shock Level 2
A state of instant paralysis caused by the shock
202097
Shock Level 3
Shock Level 3
A state of instant paralysis caused by the shock
3028219
Shock Level 4
Shock Level 4
A state of instant paralysis caused by the shock
4038139
Shock Level 5
Shock Level 5
A state of instant paralysis caused by the shock
5050241
Shock Level 6
Shock Level 6
A state of instant paralysis caused by the shock
6061379
Shock Level 7
Shock Level 7
A state of instant paralysis caused by the shock
7071542
Shock Level 8
Shock Level 8
A state of instant paralysis caused by the shock
7576626
Shock Level 9
Shock Level 9
A state of instant paralysis caused by the shock
8080704
Shock Level 10
Shock Level 10
A state of instant paralysis caused by the shock
8583774
Shock Level 11
Shock Level 11
A state of instant paralysis caused by the shock
9084829
Shock Level 12
Shock Level 12
A state of instant paralysis caused by the shock
9585873

Magic Lvl é o nível mágico da skill: o nível do alvo é comparado com ele. Quanto maior, maior a chance de aplicar o efeito num alvo de nível alto e menor a penalidade de dano contra ele.