
Detect Plant Weakness
🛡️ BuffActive
InterludeHigh Five
Temporarily increases P. Atk. against plants.
CastingWith duration
Magic Level46
MP Cost21
Cast Time1.5s
Reuse10s
Duration10m
Target🧙♂️Self
Effects (level 1)
Plant weakness Attack✓
Learned by Classes
Information
| Property | Value |
|---|---|
| Skill ID | 104 |
| System Name | s_detect_plant_weakness |
| Level (data) | 1 |
| Operate Type | A2 |
| Magic Level | 46 |
| Magic Type | 0 |
| Harmful | No |
| MP (on use) | 21 |
| Target Type | self |
| Scope | single |
| Cast Time | 1.5s |
| Cast Cancel Window | 0.5s |
| Reuse | 10s |
| Effect Type | detect_weakness |
| Effect Level | 1 |
| Duration | 600s |
| Level Bonus | 0 |
| Aggro | 438 |
| Effects | {p_attack_attribute;attr_plant_weakness} |
Skill Levels
| Skill Levels | Magic Lvl | Mp Consume |
|---|---|---|
Detect Plant Weakness Level 1 Temporarily increases P. Atk. against plants. | 46 | 21 |
Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.
