Skill: Might

Might

Might

🛡️ BuffActive
InterludeHigh Five

Temporarily increases P. Atk. Effect 1.

CastingWith duration
Magic Level7
MP Cost10
Cast Range400
Cast Time4s
Reuse6s
Duration20m
Target🤝Ally
Effects (level 1)
P. Atk.+8%

Information

PropertyValue
Skill ID1068
System Names_might1
Level (data)1
Operate TypeA2
Magic Level7
Magic Type1
HarmfulNo
MP (cast start)2
MP (on use)8
Cast Range400
Max Distance900
Target Typetarget
Scopesingle
Cast Time4s
Cast Cancel Window0.5s
Reuse6s
Effect Typepa_up
Effect Level1
Duration1200s
Level Bonus0
Aggro121
Effects{p_physical_attack;{all};8;per}
Mounted@ride_none;@ride_wind;@ride_star;@ride_twilight

How to learn

Skill LvClassesChar LvSPRequired item
1Dark Mystic, Human Mystic7470
1Elven Mystic7520
2Cleric, Elven Oracle, Shillien Oracle203 300—
3Elven Elder4034 000—
3Prophet4031 000—
3Shillien Elder4039 000—

Skill Levels

Skill LevelsMagic LvlMp ConsumeMp Initial ConsumePatk
Might Level 1
Might Level 1
Temporarily increases P. Atk. Effect 1.
7828%
Might Level 2
Might Level 2
Temporarily increases P. Atk. Effect 2.
2016412%
Might Level 3
Might Level 3
Temporarily increases P. Atk. Effect 3.
4028715%

Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.

Skill Enchants

Skill Enchant - Time
Skill Enchant - Cost