
Final Servitor
🛡️ BuffActive
InterludeHigh Five
The spirit of an ancient hero takes possession of the servitor for a certain period of time. Consumes 20 spirit ores.
CastingWith duration
Magic Level78
MP Cost72
Cast Range400
Cast Time4s
Reuse10m
Duration5m
Target🐾Summon
Effects (level 1)
Max HP+20%
Heal (% of Max HP)20%
Speed−20%
Accuracy+4
P. Def.+20%
P. Atk.+10%
Atk. Spd.+20%
Critical Rate+20%
Critical Damage+20%
M. Def.+20%
M. Atk.+20%
Casting Spd.+20%
Debuff Resistance+20%
Learned by Classes
Information
| Property | Value |
|---|---|
| Skill ID | 1349 |
| System Name | s_final_servitor1 |
| Level (data) | 1 |
| Operate Type | A2 |
| Magic Level | 78 |
| Magic Type | 1 |
| Harmful | No |
| MP (cast start) | 14 |
| MP (on use) | 58 |
| Consumed Item | [spirit_ore];20 |
| Cast Range | 400 |
| Max Distance | 900 |
| Target Type | summon |
| Scope | single |
| Cast Time | 4s |
| Cast Cancel Window | 0.5s |
| Reuse | 600s |
| Effect Type | multi_buff |
| Effect Level | 2 |
| Duration | 300s |
| Level Bonus | 0 |
| Aggro | 669 |
| Effects | {p_max_hp;20;per};{i_hp_per_max;20};{p_speed;{all};-20;per};{p_hit;{all};4;diff};{p_physical_defence;{all};20;per};{p_physical_attack;{all};10;per};{p_attack_speed;{all};20;per};{p_critical_rate;20;per};{p_critical_damage;20;per};{p_magical_defence;{all};20;per};{p_magical_attack;{all};20;per};{p_magic_speed;{all};20;per};{p_resist_abnormal_by_category;slot_debuff;-20;per} |
| Mounted | @ride_none;@ride_wind;@ride_star;@ride_twilight |
| Is neutralH5 | Yes |
| ValueH5 | 20 |
How to learn
| Skill Lv | Classes | Char Lv | SP | Required item |
|---|---|---|---|---|
| 1 | Arcana Lord, Elemental Master, Spectral Master | 78 | 21 340 000 |
Skill Levels
| Skill Levels | Magic Lvl | Mp Consume | Mp Initial Consume |
|---|---|---|---|
Final Servitor Level 1 The spirit of an ancient hero takes possession of the servitor for a certain period of time. Consumes 20 spirit ores. | 78 | 58 | 14 |
Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.
