
Arcane Disruption
🌀 DebuffActive
InterludeHigh Five
Decreases your enemies' Casting Spd. Effect 3.
CastingWith duration
Magic Level56
MP Cost52
Cast Range600
Cast Time4s
Reuse20s
Duration30s
Target🎯Enemy
Resisted By🧘Mental [MEN]
Effects (level 1)
Casting Spd.−23%
Learned by Classes
Information
| Property | Value |
|---|---|
| Skill ID | 1386 |
| System Name | s_arcane_distruption1 |
| Level (data) | 1 |
| Operate Type | A2 |
| Magic Level | 56 |
| Magic Type | 1 |
| Harmful | Yes |
| MP (cast start) | 10 |
| MP (on use) | 42 |
| Cast Range | 600 |
| Max Distance | 1100 |
| Target Type | enemy_only |
| Scope | single |
| Cast Time | 4s |
| Cast Cancel Window | 0s |
| Reuse | 20s |
| Effect Type | arcane_disruption |
| Effect Level | 3 |
| Duration | 30s |
| Level Bonus | 2 |
| Resisted By | men |
| Aggro | -210 |
| Effects | {p_magic_speed;{all};-23;per} |
| Mounted | @ride_none;@ride_wind;@ride_star;@ride_twilight |
| Level DependencyH5 | 2 |
How to learn
Skill Levels
| Skill Levels | Magic Lvl | Mp Consume | Mp Initial Consume |
|---|---|---|---|
Arcane Disruption Level 1 Decreases your enemies' Casting Spd. Effect 3. | 56 | 42 | 10 |
Arcane Disruption Level 2 Decreases your enemies' Casting Spd. Effect 3. | 58 | 43 | 11 |
Arcane Disruption Level 3 Decreases your enemies' Casting Spd. Effect 3. | 60 | 44 | 11 |
Arcane Disruption Level 4 Decreases your enemies' Casting Spd. Effect 3. | 62 | 46 | 12 |
Arcane Disruption Level 5 Decreases your enemies' Casting Spd. Effect 3. | 64 | 48 | 12 |
Arcane Disruption Level 6 Decreases your enemies' Casting Spd. Effect 3. | 66 | 50 | 12 |
Arcane Disruption Level 7 Decreases your enemies' Casting Spd. Effect 3. | 68 | 51 | 13 |
Arcane Disruption Level 8 Decreases your enemies' Casting Spd. Effect 3. | 70 | 52 | 13 |
Arcane Disruption Level 9 Decreases your enemies' Casting Spd. Effect 3. | 72 | 54 | 13 |
Arcane Disruption Level 10 Decreases your enemies' Casting Spd. Effect 3. | 74 | 55 | 14 |
Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.
