
Escape - Talking Island Village
⚙️ OtherActive
InterludeHigh Five
CastingInstant
Magic Level1
Cast Time20s
Target🧙♂️Self
Effects (level 1)
Teleport-84200
Information
| Property | Value |
|---|---|
| Skill ID | 2213 |
| System Name | s_escape_scroll_talking |
| Level (data) | 1 |
| Operate Type | A1 |
| Magic Level | 1 |
| Magic Type | 2 |
| MP (on use) | 0 |
| Consumed Item | [escape_scroll_talking];1 |
| Target Type | self |
| Scope | single |
| Requirements | {op_alignment;lawful} · Not in restricted zones · Not in restricted zones · Not in restricted zones |
| Cast Time | 20s |
| Cast Cancel Window | 0.5s |
| Reuse | 0s |
| Aggro | 0 |
| Effects | {i_teleport;-84200;244566;-3728} |
| Mounted | @ride_none;@ride_wind;@ride_star;@ride_twilight |
| Static Cast TimeH5 | Yes |
Items with this skill22
Lv. 12
Skill Levels
| Skill Levels | I Teleport | Magic Lvl |
|---|---|---|
Escape - Talking Island Village Level 1 | -84200 | 1 |
Escape - Elven Village Level 2 | 46915 | 1 |
Escape - Dark Elf Village Level 3 | 9723 | 1 |
Escape - Orc Village Level 4 | -45208 | 1 |
Escape - Dwarven Village Level 5 | 115158 | 1 |
Escape - Gludin Village Level 6 | -80831 | 1 |
Escape - The Town of Gludio Level 7 | -12728 | 1 |
Escape - The Town of Dion Level 8 | 15633 | 1 |
Escape - Floran Village Level 9 | 17860 | 1 |
Escape - The Town of Giran Level 10 | 83378 | 1 |
Escape - Hardin's Academy Level 11 | 105760 | 1 |
Escape - Heine Level 12 | 111388 | 1 |
Escape - The Town of Oren Level 13 | 82916 | 1 |
Escape - Ivory Tower Level 14 | 84930 | 1 |
Escape - Hunters Village Level 15 | 117052 | 1 |
Escape - Aden Castle Town Level 16 | 146818 | 1 |
Escape - The Town of Goddard Level 17 | 147922 | 1 |
Escape - Rune Township Level 18 | 43840 | 1 |
Escape - The Town of Schuttgart Level 19 | 87478 | 1 |
Escape - Ketra Orc Village Level 20 | 149800 | 1 |
Escape - Varka Silenos Village Level 21 | 107946 | 1 |
Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.
