
Scroll: Recovery (No Grade)
⚙️ OtherActive
InterludeHigh Five
CastingInstant
Magic Level1
Target🧙♂️Self
Effects (level 1)
Lift death penalty100
Information
| Property | Value |
|---|---|
| Skill ID | 2286 |
| System Name | s_scroll_recovery_no_grade |
| Level (data) | 1 |
| Operate Type | A1 |
| Magic Level | 1 |
| Magic Type | 2 |
| MP (on use) | 0 |
| Consumed Item | [scroll_recovery_no_grade];1 |
| Target Type | self |
| Scope | single |
| Requirements | {op_alignment;lawful} · Level 1–19 |
| Cast Time | 0s |
| Cast Cancel Window | 0s |
| Reuse | 0s |
| Aggro | 0 |
| Effects | {i_lift_death_penalty;100} |
| Static Cast TimeH5 | Yes |
Items with this skill6
Skill Levels
| Skill Levels | Magic Lvl |
|---|---|
Scroll: Recovery (No Grade) Level 1 | 1 |
Scroll: Recovery (Grade D) Level 2 | 1 |
Scroll: Recovery (Grade C) Level 3 | 1 |
Scroll: Recovery (Grade B) Level 4 | 1 |
Scroll: Recovery (Grade A) Level 5 | 1 |
Scroll: Recovery (Grade S) Level 6 | 1 |
Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.





