Skill: Item Skill: Winter

Item Skill: Winter

Item Skill: Winter

🌀 DebuffActive
InterludeHigh Five

Active: Temporarily decreases a target's Atk. Spd.

CastingWith duration
Magic Level40
MP Cost42
Cast Range600
Cast Time1s
Reuse1m
Duration15s
Target🎯Enemy
Land Rate60%
Resisted By🧘Mental [MEN]
Effects (level 1)
Atk. Spd.−23%

Information

PropertyValue
Skill ID3188
System Names_aug_active_winter_1
Level (data)1
Operate TypeA2
Magic Level40
Magic Type2
HarmfulYes
MP (on use)42
Cast Range600
Max Distance900
Target Typeenemy_only
Scopesingle
Cast Time1s
Cast Cancel Window0.5s
Reuse60s
Effect Typeattack_time_up
Effect Level3
Duration15s
Land Rate60
Level Bonus1
Resisted Bymen
Aggro-162
Effects{p_attack_speed;{all};-23;per}
Mounted@ride_none;@ride_wind;@ride_star;@ride_twilight
Reuse delay lockH51
Reuse delay typeH5S
Level DependencyH51
Static ReuseH5Yes

Skill Levels

Skill LevelsMagic LvlMp Consume
Item Skill: Winter Level 1
Item Skill: Winter Level 1
Active: Temporarily decreases a target's Atk. Spd.
4042
Item Skill: Winter Level 2
Item Skill: Winter Level 2
Active: Temporarily decreases a target's Atk. Spd.
4444
Item Skill: Winter Level 3
Item Skill: Winter Level 3
Active: Temporarily decreases a target's Atk. Spd.
4848
Item Skill: Winter Level 4
Item Skill: Winter Level 4
Active: Temporarily decreases a target's Atk. Spd.
5250
Item Skill: Winter Level 5
Item Skill: Winter Level 5
Active: Temporarily decreases a target's Atk. Spd.
5654
Item Skill: Winter Level 6
Item Skill: Winter Level 6
Active: Temporarily decreases a target's Atk. Spd.
6057
Item Skill: Winter Level 7
Item Skill: Winter Level 7
Active: Temporarily decreases a target's Atk. Spd.
6460
Item Skill: Winter Level 8
Item Skill: Winter Level 8
Active: Temporarily decreases a target's Atk. Spd.
6863
Item Skill: Winter Level 9
Item Skill: Winter Level 9
Active: Temporarily decreases a target's Atk. Spd.
7265
Item Skill: Winter Level 10
Item Skill: Winter Level 10
Active: Temporarily decreases a target's Atk. Spd.
7669

Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.