
Item Skill: Cheer
🛡️ BuffPassive
InterludeHigh Five
Chance: Increases maximum CP when under attack for a certain amount of time.
Magic Level1
Target❓Unknown
Effects (level 1)
Cast Skill when Attacked10%
Information
| Property | Value |
|---|---|
| Skill ID | 3214 |
| System Name | s_aug_when_attacked_cheer1 |
| Level (data) | 1 |
| Operate Type | P |
| Magic Level | 1 |
| Effects | {p_autocast_when_attacked;1319169;10} |
Augmentation (Life Stone)
| Stone | Skill lv. | Trigger |
|---|---|---|
| 1 | Chance on attack | |
| 2 | Chance on attack | |
| 3 | Chance on attack | |
| 4 | Chance on attack | |
| 5 | Chance on attack | |
| 6 | Chance on attack | |
| 7 | Chance on attack | |
| 8 | Chance on attack | |
| 9 | Chance on attack | |
| 10 | Chance on attack |
Skill Levels
| Skill Levels | Magic Lvl | P Autocast When Attacked |
|---|---|---|
Item Skill: Cheer Level 1 Chance: Increases maximum CP when under attack for a certain amount of time. | 1 | 1319169 |
Item Skill: Cheer Level 2 Chance: Increases maximum CP when under attack for a certain amount of time. | 1 | 1319170 |
Item Skill: Cheer Level 3 Chance: Increases maximum CP when under attack for a certain amount of time. | 1 | 1319171 |
Item Skill: Cheer Level 4 Chance: Increases maximum CP when under attack for a certain amount of time. | 1 | 1319172 |
Item Skill: Cheer Level 5 Chance: Increases maximum CP when under attack for a certain amount of time. | 1 | 1319173 |
Item Skill: Cheer Level 6 Chance: Increases maximum CP when under attack for a certain amount of time. | 1 | 1319174 |
Item Skill: Cheer Level 7 Chance: Increases maximum CP when under attack for a certain amount of time. | 1 | 1319175 |
Item Skill: Cheer Level 8 Chance: Increases maximum CP when under attack for a certain amount of time. | 1 | 1319176 |
Item Skill: Cheer Level 9 Chance: Increases maximum CP when under attack for a certain amount of time. | 1 | 1319177 |
Item Skill: Cheer Level 10 Chance: Increases maximum CP when under attack for a certain amount of time. | 1 | 1319178 |
Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.
