
Item Skill: Charm
🛡️ BuffPassive
InterludeHigh Five
Chance: Decreases the enemy's urge to attack when you are under attack.
Magic Level38
Target❓Unknown
Effects (level 1)
Cast Skill when Attacked10%
Information
| Property | Value |
|---|---|
| Skill ID | 3225 |
| System Name | s_aug_when_attacked_charm1 |
| Level (data) | 1 |
| Operate Type | P |
| Magic Level | 38 |
| Effects | {p_autocast_when_attacked;1322241;10} |
Augmentation (Life Stone)
| Stone | Skill lv. | Trigger |
|---|---|---|
| 1 | Chance on attack | |
| 2 | Chance on attack | |
| 3 | Chance on attack | |
| 4 | Chance on attack | |
| 5 | Chance on attack | |
| 6 | Chance on attack | |
| 7 | Chance on attack | |
| 8 | Chance on attack | |
| 9 | Chance on attack | |
| 10 | Chance on attack |
Skill Levels
| Skill Levels | Magic Lvl | P Autocast When Attacked |
|---|---|---|
Item Skill: Charm Level 1 Chance: Decreases the enemy's urge to attack when you are under attack. | 38 | 1322241 |
Item Skill: Charm Level 2 Chance: Decreases the enemy's urge to attack when you are under attack. | 42 | 1322242 |
Item Skill: Charm Level 3 Chance: Decreases the enemy's urge to attack when you are under attack. | 46 | 1322243 |
Item Skill: Charm Level 4 Chance: Decreases the enemy's urge to attack when you are under attack. | 50 | 1322244 |
Item Skill: Charm Level 5 Chance: Decreases the enemy's urge to attack when you are under attack. | 54 | 1322245 |
Item Skill: Charm Level 6 Chance: Decreases the enemy's urge to attack when you are under attack. | 58 | 1322246 |
Item Skill: Charm Level 7 Chance: Decreases the enemy's urge to attack when you are under attack. | 62 | 1322247 |
Item Skill: Charm Level 8 Chance: Decreases the enemy's urge to attack when you are under attack. | 66 | 1322248 |
Item Skill: Charm Level 9 Chance: Decreases the enemy's urge to attack when you are under attack. | 70 | 1322249 |
Item Skill: Charm Level 10 Chance: Decreases the enemy's urge to attack when you are under attack. | 74 | 1322250 |
Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.
