Skill: Item Skill: Acrobatics

Item Skill: Acrobatics

Item Skill: Acrobatics

🛡️ BuffPassive
InterludeHigh Five

Passive: Increases the height from which you can jump without sustaining damage when equipped.

Magic Level1
Target❓Unknown
Effects (level 1)
Safe fall height+60

Information

PropertyValue
Skill ID3253
System Names_aug_passive_acrobatics1
Level (data)1
Operate TypeP
Magic Level1
Effects{p_safe_fall_height;60;diff}

Skill Levels

Skill LevelsMagic Lvl
Item Skill: Acrobatics Level 1
Item Skill: Acrobatics Level 1
Passive: Increases the height from which you can jump without sustaining damage when equipped.
1
Item Skill: Acrobatics Level 2
Item Skill: Acrobatics Level 2
Passive: Increases the height from which you can jump without sustaining damage when equipped.
1
Item Skill: Acrobatics Level 3
Item Skill: Acrobatics Level 3
Passive: Increases the height from which you can jump without sustaining damage when equipped.
1
Item Skill: Acrobatics Level 4
Item Skill: Acrobatics Level 4
Passive: Increases the height from which you can jump without sustaining damage when equipped.
1
Item Skill: Acrobatics Level 5
Item Skill: Acrobatics Level 5
Passive: Increases the height from which you can jump without sustaining damage when equipped.
1
Item Skill: Acrobatics Level 6
Item Skill: Acrobatics Level 6
Passive: Increases the height from which you can jump without sustaining damage when equipped.
1
Item Skill: Acrobatics Level 7
Item Skill: Acrobatics Level 7
Passive: Increases the height from which you can jump without sustaining damage when equipped.
1
Item Skill: Acrobatics Level 8
Item Skill: Acrobatics Level 8
Passive: Increases the height from which you can jump without sustaining damage when equipped.
1
Item Skill: Acrobatics Level 9
Item Skill: Acrobatics Level 9
Passive: Increases the height from which you can jump without sustaining damage when equipped.
1
Item Skill: Acrobatics Level 10
Item Skill: Acrobatics Level 10
Passive: Increases the height from which you can jump without sustaining damage when equipped.
1

Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.