
Decrease Atk.Speed
🌀 DebuffActive
InterludeHigh Five
Instantly reduces Atk. Spd. Effect 1.
CastingWith duration
Magic Level14
MP Cost17
Cast Time3.3s
Duration5s
Target🌟Aura
Land Rate90%
Resisted By⚡Wit [WIT]
Effects (level 1)
Atk. Spd.−17%
Information
| Property | Value |
|---|---|
| Skill ID | 4184 |
| System Name | s_self_range_wind_shackle_boss_a_1 |
| Level (data) | 1 |
| Operate Type | A2 |
| Magic Level | 14 |
| Magic Type | 0 |
| Harmful | Yes |
| MP (on use) | 17 |
| Radius | 200 |
| Target Type | self |
| Scope | point_blank |
| Affects | not_friend |
| Cast Time | 3.3s |
| Cast Cancel Window | 0.5s |
| Reuse | 0s |
| Effect Type | attack_time_up |
| Effect Level | 1 |
| Duration | 5s |
| Land Rate | 90 |
| Level Bonus | 0 |
| Resisted By | wit |
| Aggro | -100 |
| Effects | {p_attack_speed;{all};-17;per} |
Skill Levels
| Skill Levels | Abnormal Time | Magic Lvl | Mp Consume | Patk Speed |
|---|---|---|---|---|
Decrease Atk.Speed Level 1 Instantly reduces Atk. Spd. Effect 1. | 5 | 14 | 17 | -17% |
Decrease Atk.Speed Level 2 Instantly reduces Atk. Spd. Effect 2. | 10 | 24 | 29 | -20% |
Decrease Atk.Speed Level 3 Instantly reduces Atk. Spd. Effect 2. | 10 | 34 | 39 | -20% |
Decrease Atk.Speed Level 4 Instantly reduces Atk. Spd. Effect 3. | 15 | 44 | 53 | -23% |
Decrease Atk.Speed Level 5 Instantly reduces Atk. Spd. Effect 3. | 15 | 54 | 67 | -23% |
Decrease Atk.Speed Level 6 Instantly reduces Atk. Spd. Effect 3. | 15 | 64 | 83 | -23% |
Decrease Atk.Speed Level 7 Instantly reduces Atk. Spd. Effect 3. | 15 | 74 | 97 | -23% |
Decrease Atk.Speed Level 8 Instantly reduces Atk. Spd. Effect 3. | 15 | 79 | 103 | -23% |
Decrease Atk.Speed Level 9 Instantly reduces Atk. Spd. Effect 3. | 15 | 84 | 108 | -23% |
Decrease Atk.Speed Level 10 Instantly reduces Atk. Spd. Effect 3. | 15 | 89 | 112 | -23% |
Decrease Atk.Speed Level 11 Instantly reduces Atk. Spd. Effect 3. | 15 | 94 | 115 | -23% |
Decrease Atk.Speed Level 12 Instantly reduces Atk. Spd. Effect 3. | 15 | 99 | 116 | -23% |
Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.
