Skill: Decrease MP

Decrease MP

Decrease MP

🌀 DebuffActive
InterludeHigh Five

Decreases the target's usable amount of MP. Effect 2.

CastingWith duration
Magic Level14
MP Cost17
Cast Time3.3s
Duration30s
Target🌟Aura
Land Rate90%
Resisted By⚡Wit [WIT]
Effects (level 1)
MP over Time−2 / 5s

Information

PropertyValue
Skill ID4190
System Names_self_range_aura_sink_boss_a_1
Level (data)1
Operate TypeA2
Magic Level14
Magic Type0
HarmfulYes
MP (on use)17
Radius200
Target Typeself
Scopepoint_blank
Affectsnot_friend
Cast Time3.3s
Cast Cancel Window0.5s
Reuse0s
Effect Typedot_mp
Effect Level2
Duration30s
Land Rate90
Level Bonus0
Resisted Bywit
Aggro-100
Effects{t_mp;-2;5}
Visual Effectave_dot_mp

Skill Levels

Skill LevelsMagic LvlMp ConsumeT Mp
Decrease MP Level 1
Decrease MP Level 1
Decreases the target's usable amount of MP. Effect 2.
1417-2
Decrease MP Level 2
Decrease MP Level 2
Decreases the target's usable amount of MP. Effect 2.
2429-2
Decrease MP Level 3
Decrease MP Level 3
Decreases the target's usable amount of MP. Effect 2.
3439-2
Decrease MP Level 4
Decrease MP Level 4
Decreases the target's usable amount of MP. Effect 2.
4453-2
Decrease MP Level 5
Decrease MP Level 5
Decreases the target's usable amount of MP. Effect 2.
5467-2
Decrease MP Level 6
Decrease MP Level 6
Decreases the target's usable amount of MP. Effect 3.
6483-4
Decrease MP Level 7
Decrease MP Level 7
Decreases the target's usable amount of MP. Effect 4.
7497-5
Decrease MP Level 8
Decrease MP Level 8
Decreases the target's usable amount of MP. Effect 5.
79103-7
Decrease MP Level 9
Decrease MP Level 9
Decreases the target's usable amount of MP. Effect 6.
84108-8
Decrease MP Level 10
Decrease MP Level 10
Decreases the target's usable amount of MP. Effect 7.
89112-10
Decrease MP Level 11
Decrease MP Level 11
Decreases the target's usable amount of MP. Effect 8.
94115-12
Decrease MP Level 12
Decrease MP Level 12
Decreases the target's usable amount of MP. Effect 8.
99116-12

Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.