Skill: Shock

Shock

Shock

⚔️ Attack🌀 StunActive
InterludeHigh Five

A state of shock that temporarily prevents movement.

CastingWith duration
DamagePhysical
Magic Level14
MP Cost36
Cast Range900
Cast Time4.5s
Duration9s
Target🎯Enemy
Land Rate80%
Resisted By🛡️Constitution [CON]
Effects (level 1)
Physical Damage138 power
Stun✓

Information

PropertyValue
Skill ID4760
System Names_stun_shot_boss_a_2c_1
Level (data)1
Operate TypeA2
Magic Level14
Magic Type0
HarmfulYes
MP (on use)36
Cast Range900
Max Distance1400
Target Typeenemy
Scopesingle
Cast Time4.5s
Cast Cancel Window0.5s
Reuse0s
Effect Typestun
Effect Level1
Duration9s
Land Rate80
Level Bonus0
Resisted Bycon
Attributeattr_shock
Aggro-100
Effects{i_p_attack;138;0};{p_block_act}
Visual Effectave_stun
TraitH5trait_shock

Skill Levels

Skill LevelsMagic LvlMp ConsumePower
Shock Level 1
Shock Level 1
A state of shock that temporarily prevents movement.
1436138
Shock Level 2
Shock Level 2
A state of shock that temporarily prevents movement.
2450372
Shock Level 3
Shock Level 3
A state of shock that temporarily prevents movement.
34691029
Shock Level 4
Shock Level 4
A state of shock that temporarily prevents movement.
44932687
Shock Level 5
Shock Level 5
A state of shock that temporarily prevents movement.
541186943
Shock Level 6
Shock Level 6
A state of shock that temporarily prevents movement.
6414313568
Shock Level 7
Shock Level 7
A state of shock that temporarily prevents movement.
7416621015
Shock Level 8
Shock Level 8
A state of shock that temporarily prevents movement.
7917524795
Shock Level 9
Shock Level 9
A state of shock that temporarily prevents movement.
8418228785
Shock Level 10
Shock Level 10
A state of shock that temporarily prevents movement.
8918633149
Shock Level 11
Shock Level 11
A state of shock that temporarily prevents movement.
9418937783
Shock Level 12
Shock Level 12
A state of shock that temporarily prevents movement.
9919242148

Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.