Skill: Fear

Fear

Fear

🌀 Debuff🌀 FearActive
InterludeHigh Five

Temporarily becomes overcome with fear and flees mindlessly.

CastingWith duration
Magic Level10
MP Cost7
Cast Time4s
Cool Time0.5s
Reuse6s
Duration15s
Target🌟Aura
Power50
Land Rate50%
Resisted By🧘Mental [MEN]
Effects (level 1)
Fear✓
Control Immunity✓

Information

PropertyValue
Skill ID5203
System Names_npc_mass_fear1
Level (data)1
Operate TypeA2
Magic Level10
Magic Type0
HarmfulYes
MP (on use)7
Radius150
Target Typeself
Scopepoint_blank
Affectsnot_friend
Cast Time4s
Cool Time0.5s
Cast Cancel Window0.5s
Reuse6s
Power50
Effect Typeturn_flee
Effect Level1
Duration15s
Land Rate50
Level Bonus0
Resisted Bymen
Resisted By (L2J)MEN
Traittrait_derangement
Aggro-100
Effects{p_fear};{p_block_controll}
Abnormal instant0
Irreplaceable buff0
Buff protect level0
Target Limit10;10
Visual Effectave_turn_flee
Multi class0

Skill Levels

Skill LevelsMagic LvlMp Consume
Fear Level 1
Fear Level 1
Temporarily becomes overcome with fear and flees mindlessly.
107
Fear Level 2
Fear Level 2
Temporarily becomes overcome with fear and flees mindlessly.
2010
Fear Level 3
Fear Level 3
Temporarily becomes overcome with fear and flees mindlessly.
3014
Fear Level 4
Fear Level 4
Temporarily becomes overcome with fear and flees mindlessly.
4019
Fear Level 5
Fear Level 5
Temporarily becomes overcome with fear and flees mindlessly.
5025
Fear Level 6
Fear Level 6
Temporarily becomes overcome with fear and flees mindlessly.
6031
Fear Level 7
Fear Level 7
Temporarily becomes overcome with fear and flees mindlessly.
7036
Fear Level 8
Fear Level 8
Temporarily becomes overcome with fear and flees mindlessly.
7538
Fear Level 9
Fear Level 9
Temporarily becomes overcome with fear and flees mindlessly.
8040
Fear Level 10
Fear Level 10
Temporarily becomes overcome with fear and flees mindlessly.
8542
Fear Level 11
Fear Level 11
Temporarily becomes overcome with fear and flees mindlessly.
9042
Fear Level 12
Fear Level 12
Temporarily becomes overcome with fear and flees mindlessly.
9543

Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.