Skill: Poison

Poison

Poison

🌀 DebuffActive
High Five

A toxin that gradually reduces HP. Effect 2.

CastingWith duration
Magic Level10
MP Cost24
Cast Range40
Cast Time1.8s
Reuse6s
Duration15s
Target🎯Enemy
Power70
Land Rate70%
Resisted By🛡️Constitution [CON]
Effects (level 1)
HP over Time−32 / 5s

Information

PropertyValue
Skill ID5251
System Names_npc_paralyze_poison1
Level (data)1
Operate TypeA2
Magic Level10
Magic Type0
HarmfulYes
MP (on use)24
Cast Range40
Max Distance200
Target Typeenemy
Scopesingle
Cast Time1.8s
Cast Cancel Window0.5s
Reuse6s
Power70
Effect Typepoison
Effect Level2
Duration15s
Land Rate70
Level Bonus2
Resisted Bycon
Resisted By (L2J)CON
Traittrait_poison
Aggro-100
Effects{t_hp;-32;5;diff}
End effect{i_call_skill;[s_end_paralyze1]}
Abnormal instant0
Irreplaceable buff0
Buff protect level0
Visual Effectave_dot_poison
Multi class0
Level Dependency2

Skill Levels

Skill LevelsMagic LvlMp ConsumeT Hp
Poison Level 1
Poison Level 1
A toxin that gradually reduces HP. Effect 2.
1024-32
Poison Level 2
Poison Level 2
A toxin that gradually reduces HP. Effect 3.
2039-47
Poison Level 3
Poison Level 3
A toxin that gradually reduces HP. Effect 4.
3054-63
Poison Level 4
Poison Level 4
A toxin that gradually reduces HP. Effect 5.
4073-82
Poison Level 5
Poison Level 5
A toxin that gradually reduces HP. Effect 6.
5094-100
Poison Level 6
Poison Level 6
A toxin that gradually reduces HP. Effect 7.
60116-115
Poison Level 7
Poison Level 7
A toxin that gradually reduces HP. Effect 8.
70136-126
Poison Level 8
Poison Level 8
A toxin that gradually reduces HP. Effect 8.
75144-126
Poison Level 9
Poison Level 9
A toxin that gradually reduces HP. Effect 9.
80152-132
Poison Level 10
Poison Level 10
A toxin that gradually reduces HP. Effect 9.
85157-132
Poison Level 11
Poison Level 11
A toxin that gradually reduces HP. Effect 10.
90161-135
Poison Level 12
Poison Level 12
A toxin that gradually reduces HP. Effect 10.
95163-135

Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.