Skill: Shock

Shock

Shock

⚔️ Attack🌀 StunActive
High Five

A state of instant paralysis caused by the shock

CastingWith duration
DamagePhysical
Magic Level10
MP Cost13
Cast Range40
Cast Time1s
Cool Time0.8s
Duration1s
Target🎯Enemy
Land Rate50%
Resisted By🛡️Constitution [CON]
Effects (level 1)
Physical Damage46 power
Stun✓

Information

PropertyValue
Skill ID6168
System Names_npc_stun_attack_short1
Level (data)1
Operate TypeA2
Magic Level10
Magic Type0
HarmfulYes
MP (on use)13
Cast Range40
Max Distance200
Target Typeenemy
Scopesingle
Cast Time1s
Cool Time0.8s
Cast Cancel Window0.5s
Reuse0s
Effect Typestun
Effect Level1
Duration1s
Land Rate50
Level Bonus1
Resisted Bycon
Resisted By (L2J)CON
Traittrait_shock
Aggro-100
Effects{i_p_attack;46;0;0;0};{p_block_act}
Abnormal instant0
Irreplaceable buff0
Buff protect level0
Visual Effectave_stun
Multi class0
Level Dependency1

Skill Levels

Skill LevelsMagic LvlMp ConsumePower
Shock Level 1
Shock Level 1
A state of instant paralysis caused by the shock
101346
Shock Level 2
Shock Level 2
A state of instant paralysis caused by the shock
202097
Shock Level 3
Shock Level 3
A state of instant paralysis caused by the shock
3028219
Shock Level 4
Shock Level 4
A state of instant paralysis caused by the shock
4038139
Shock Level 5
Shock Level 5
A state of instant paralysis caused by the shock
5050241
Shock Level 6
Shock Level 6
A state of instant paralysis caused by the shock
6061379
Shock Level 7
Shock Level 7
A state of instant paralysis caused by the shock
7071542
Shock Level 8
Shock Level 8
A state of instant paralysis caused by the shock
7576626
Shock Level 9
Shock Level 9
A state of instant paralysis caused by the shock
8080704
Shock Level 10
Shock Level 10
A state of instant paralysis caused by the shock
8583774
Shock Level 11
Shock Level 11
A state of instant paralysis caused by the shock
9084829
Shock Level 12
Shock Level 12
A state of instant paralysis caused by the shock
9585873

Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.