Skill: Major Group Heal

Major Group Heal

Major Group Heal

💚 HealActive
InterludeHigh Five

Your party instantly recovers their HP. Consumes 4 Spirit Ore. Power 902.

CastingInstant
Magic Level58
MP Cost189
Cast Time7s
Reuse10s
Target👥Party
Effects (level 1)
Heal902

Learned by Classes

Information

PropertyValue
Skill ID1402
System Names_major_group_heal11
Level (data)1
Operate TypeA1
Magic Level58
Magic Type1
MP (cast start)38
MP (on use)151
Consumed Item[spirit_ore];4
Radius750
Target Typeself
Scopeparty
Affectsfriend
Cast Time7s
Cast Cancel Window0.5s
Reuse10s
Aggro66
Effects{i_heal;902}
Mounted@ride_none;@ride_wind;@ride_star;@ride_twilight

How to learn

Skill LvClassesChar LvSPRequired item
1Bishop5888 000
2Bishop62170 000—
3Bishop66280 000—
4Bishop70390 000—
5Bishop74880 000—

Skill Levels

Skill LevelsHealMagic LvlMp ConsumeMp Initial Consume
Major Group Heal Level 1
Major Group Heal Level 1
Your party instantly recovers their HP. Consumes 4 Spirit Ore. Power 902.
9025815138
Major Group Heal Level 2
Major Group Heal Level 2
Your party instantly recovers their HP. Consumes 4 Spirit Ore. Power 979.
9796215940
Major Group Heal Level 3
Major Group Heal Level 3
Your party instantly recovers their HP. Consumes 4 Spirit Ore. Power 1050.
10506617143
Major Group Heal Level 4
Major Group Heal Level 4
Your party instantly recovers their HP. Consumes 4 Spirit Ore. Power 1115.
11157018246
Major Group Heal Level 5
Major Group Heal Level 5
Your party instantly recovers their HP. Consumes 4 Spirit Ore. Power 1170.
11707419148

Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.

Skill Enchants

Skill Enchant - Power
Skill Enchant - Cost