
Summon Treasure Key
⚙️ OtherActive
InterludeHigh Five
Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys.
CastingInstant
Magic Level46
MP Cost122
Cast Time3s
Reuse20m
Target🧙♂️Self
Effects (level 1)
Get Random Item✓
Learned by Classes
Information
| Property | Value |
|---|---|
| Skill ID | 419 |
| System Name | s_summon_treasure_key1 |
| Level (data) | 1 |
| Operate Type | A1 |
| Magic Level | 46 |
| Magic Type | 0 |
| MP (on use) | 122 |
| Consumed Item | [key_of_thief];2 |
| Target Type | self |
| Scope | single |
| Cast Time | 3s |
| Cast Cancel Window | 0.5s |
| Reuse | 1200s |
| Aggro | 0 |
| Effects | {i_restoration_random;{{{{[key_of_treasure_box3];3}};50};{{{[key_of_treasure_box4];3}};30};{{{[key_of_treasure_box5];3}};20}}} |
| Mounted | @ride_none;@ride_wind;@ride_star;@ride_twilight |
How to learn
| Skill Lv | Classes | Char Lv | SP | Required item |
|---|---|---|---|---|
| 1 | Abyss Walker | 46 | 38 000 | — |
| 1 | Plainswalker | 46 | 40 000 | — |
| 1 | Treasure Hunter | 46 | 43 000 | — |
| 2 | Abyss Walker | 58 | 126 000 | — |
| 2 | Plainswalker | 58 | 160 000 | — |
| 2 | Treasure Hunter | 58 | 150 000 | — |
| 3 | Abyss Walker | 66 | 370 000 | — |
| 3 | Plainswalker | 66 | 500 000 | — |
| 3 | Treasure Hunter | 66 | 540 000 | — |
| 4 | Abyss Walker | 74 | 1 370 000 | — |
| 4 | Plainswalker | 74 | 1 860 000 | — |
| 4 | Treasure Hunter | 74 | 2 000 000 | — |
Skill Levels
| Skill Levels | Magic Lvl | Mp Consume |
|---|---|---|
Summon Treasure Key Level 1 Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys. | 46 | 122 |
Summon Treasure Key Level 2 Summons Treasure Chest Keys. Summons 2-3 keys between grades 4 and 6. Consumes 3 Thief Keys. | 58 | 159 |
Summon Treasure Key Level 3 Summons Treasure Chest Keys. Summons 2-3 keys between grades 5 and 7. Consumes 4 Thief Keys. | 66 | 183 |
Summon Treasure Key Level 4 Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys. | 74 | 204 |
Magic Lvl is the skill's magic level: the target's level is compared with it. The higher it is, the better the chance to land the effect on a high-level target and the smaller the damage penalty against it.
